Cinematic Designer

Salary: 80.00 -  100.00
Posted: 28-02-2025
Category: Software Architecture Engineering
City of Greater Geelong, 

Job Description

Role ID: 208168 Worker Type: Regular Employee Studio/Department: Flexible Work Arrangement Work Model: Hybrid Description & Requirements Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. A community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen. EA SPORTS is one of the most iconic brands in entertainment with over 25 years of innovation, passion, and connection of millions of players across the globe to their favorite sports, teams, and players. EA SPORTS portfolio includes one of the world’s #1 best-selling video games with over 200M engaged players across multiple platforms, including console, PC, and mobile. Innovation, passion, and teamwork are at the heart of everything we do. We are looking for the brightest talent to continue creating experiences that connect with millions of hearts and minds worldwide. To be successful in this role, you will need to integrate complex animations into the game engine to industry standards. You will work closely with Animators, Artists, and Software Engineers to seamlessly integrate these animations into the game. Your Responsibilities: Develop and collaborate on new concepts to functional prototypes alongside the guidance of Production, Animation, Cinematics, and Software Engineer teams. Implement scalable industry workflows and enforce best practices for developing a non-linear, dynamic, immersive, and seamless real-time experience for our users. Work side-by-side with engineers to develop new game content solutions, tools, and pipelines for animators and designers in the animation space. Manage and solve any technical problems that arise with both 1st and 3rd party tools and software. Your Qualifications: Minimum 5-7 years work experience in Cinematics or equivalent. Experienced in real-time animation/cinematic production. Experienced Technical Cinematic Designer with a broad range of implementation workflows from traditional non-interactive to seamless semi-interactive cinematics. Experience with problem-solving, good at manipulating content, and providing innovative solutions. Experience with complex visual schematics and design work. Experience working and developing with advanced animation rigs. Deep understanding of cinematic production, motion capture, scene assembly, export/import cinematic pipelines, implementation into engine, and iteration workflows. Experience working with and providing feedback to both artists and technical artists/animators. Proficient in standard industry tools such as Autodesk Maya/Motionbuilder. Highly self-motivated with the ability to work under tight deadlines. Experience managing cinematics pipelines and workflows. Experience leading teams and reviewing content. Open to hybrid work at our EA Vancouver office. Performance Competencies: Strong technical communication and collaboration skills. A passion for Sports/Soccer is an asset. Motivated to learn how to use new or proprietary software. Adaptable to different workflow methods. Able to communicate well with other disciplines. Meticulous, detail-oriented, driven, and able to produce high-quality work with minimal supervision. Strong work ethic and ability to work well in a team. Positive and approachable attitude. Compensation and Benefits: The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g., education, qualifications, certifications, experience, skills, geographic location, or business needs). BASE SALARY RANGES: $73,200 - $101,700 CAD In British Columbia, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, and a retirement plan for regular full-time employees. Certain roles may also be eligible for bonus and equity. About Electronic Arts: We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth. We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support a balanced life with paid time off and new parent leave, plus free games and much more. We nurture environments where our teams can always bring their best to what they do. Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law. #J-18808-Ljbffr

Job Details

Salary: 80.00 -  100.00
Posted: 28-02-2025
Category: Software Architecture Engineering
City of Greater Geelong, 

Related Jobs

loading image.

Sign up to our Newsletter